AI Insights · Timothy · April 2022
Top 5 Cooking Games in the Netherlands Q1 2022 Performance
Analyzing the performance of the top 5 cooking games in the Netherlands during Q1 2022, we see varied trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 cooking games in the Netherlands showed diverse performance trends across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at how these popular games fared.
Cooking Madness-Kitchen Frenzy saw a mixed performance throughout the quarter. Weekly revenue peaked at approximately $8.8K in late January and early February, but it experienced a decline to around $4.3K by the end of March. Downloads followed a similar downward trajectory, starting the quarter at about 6.2K and dropping to as low as 2K before rebounding to 5.8K in the final week. Active users fluctuated, peaking at 38.5K in mid-January and ending the quarter with a slight recovery to 34.4K.
Bingo Frenzy™-Live Bingo Games showed relatively stable weekly revenue, peaking at $7.7K in mid-January and maintaining around $5.8K by the end of March. The game’s downloads were modest, starting at 1.2K and tapering off to around 349. Active users saw a peak of 5.6K in early January, with a gradual decline to 3.5K by the end of the quarter.
Cooking Diary® Restaurant Game experienced an upward trend in revenue, starting at $3.7K and peaking at $5.4K by the end of March. Downloads were low, peaking at 894 in mid-February and dropping to 200 by the end of the quarter. Active users fluctuated, peaking at 6.9K in mid-February before declining to 4.8K at the end of March.
My Cafe — Restaurant Game showed a consistent decline in revenue, starting at $4.7K and dropping to $2K by the end of March. Downloads also decreased from 1.4K in early January to 568 by the end of the quarter. Active users saw a gradual decline from 4.6K to 3.2K over the same period.
Lastly, Love & Pies - Merge Mystery displayed a steady increase in revenue, starting at $1.8K and reaching $2.9K by the end of March. Downloads remained relatively stable, peaking at 553 in the final week. Active users also showed a positive trend, increasing from 3.8K at the start of the quarter to 4.4K by the end.
For more detailed insights and data on these and other apps, visit Sensor Tower.